Expose and consume OsuInputManager explicitly

This commit is contained in:
Dean Herbert
2023-02-14 17:35:41 +09:00
parent b42b5f97cf
commit 5ec5222d8a
5 changed files with 12 additions and 7 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// The key conversion input manager for this DrawableRuleset.
/// </summary>
public PassThroughInputManager KeyBindingInputManager;
protected PassThroughInputManager KeyBindingInputManager;
public override double GameplayStartTime => Objects.FirstOrDefault()?.StartTime - 2000 ?? 0;