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Expose and consume OsuInputManager
explicitly
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@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// The key conversion input manager for this DrawableRuleset.
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/// </summary>
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public PassThroughInputManager KeyBindingInputManager;
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protected PassThroughInputManager KeyBindingInputManager;
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public override double GameplayStartTime => Objects.FirstOrDefault()?.StartTime - 2000 ?? 0;
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