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Implement the match beatmap detail area
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Components;
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namespace osu.Game.Screens.Select
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{
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@ -35,7 +36,7 @@ namespace osu.Game.Screens.Select
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Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea(); // Todo: Temporary
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new MatchBeatmapDetailArea();
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protected override bool OnStart()
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{
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