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Merge branch 'master' into taiko_drumroll_drawing
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@ -6,10 +6,8 @@ using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Desktop.VisualTests.Tests
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@ -30,39 +28,55 @@ namespace osu.Desktop.VisualTests.Tests
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Reset();
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});
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Add(new CentreHitCircle(new CirclePiece()
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Add(new CirclePiece
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{
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KiaiMode = kiai
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})
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{
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Position = new Vector2(100, 100)
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Position = new Vector2(100, 100),
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Width = 0,
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AccentColour = Color4.DarkRed,
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KiaiMode = kiai,
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Children = new[]
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{
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new CentreHitSymbolPiece()
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}
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});
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Add(new CentreHitCircle(new StrongCirclePiece()
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Add(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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{
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Position = new Vector2(350, 100)
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Position = new Vector2(350, 100),
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Width = 0,
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AccentColour = Color4.DarkRed,
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KiaiMode = kiai,
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Children = new[]
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{
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new CentreHitSymbolPiece()
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}
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});
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Add(new RimHitCircle(new CirclePiece()
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Add(new CirclePiece
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{
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KiaiMode = kiai
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})
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{
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Position = new Vector2(100, 300)
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Position = new Vector2(100, 300),
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Width = 0,
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AccentColour = Color4.DarkBlue,
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KiaiMode = kiai,
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Children = new[]
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{
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new RimHitSymbolPiece()
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}
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});
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Add(new RimHitCircle(new StrongCirclePiece()
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Add(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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{
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Position = new Vector2(350, 300)
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Position = new Vector2(350, 300),
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Width = 0,
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AccentColour = Color4.DarkBlue,
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KiaiMode = kiai,
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Children = new[]
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{
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new RimHitSymbolPiece()
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}
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});
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Add(new SwellCircle(new CirclePiece()
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Add(new SwellCircle(new CirclePiece
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{
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KiaiMode = kiai
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})
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@ -70,7 +84,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(100, 500)
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});
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Add(new SwellCircle(new StrongCirclePiece()
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Add(new SwellCircle(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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@ -106,7 +120,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = SYMBOL_INNER_SIZE,
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TextSize = CirclePiece.SYMBOL_INNER_SIZE,
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Icon = FontAwesome.fa_asterisk,
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Shadow = false
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});
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@ -181,10 +195,6 @@ namespace osu.Desktop.VisualTests.Tests
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private abstract class BaseCircle : Container
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{
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protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
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protected const float SYMBOL_BORDER = 8;
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protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
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protected readonly CirclePiece Piece;
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protected BaseCircle(CirclePiece piece)
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@ -1,6 +1,9 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.MathUtils;
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using osu.Framework.Testing;
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using osu.Game.Modes.Objects.Drawables;
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@ -25,10 +28,20 @@ namespace osu.Desktop.VisualTests.Tests
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AddButton("Miss :(", addMissJudgement);
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AddButton("DrumRoll", () => addDrumRoll(false));
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AddButton("Strong DrumRoll", () => addDrumRoll(true));
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AddButton("Centre", () => addCentreHit(false));
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AddButton("Strong Centre", () => addCentreHit(true));
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AddButton("Rim", () => addRimHit(false));
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AddButton("Strong Rim", () => addRimHit(true));
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Add(playfield = new TaikoPlayfield
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Add(new Container
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{
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Y = 200
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RelativeSizeAxes = Axes.X,
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Y = 200,
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Padding = new MarginPadding { Left = 200 },
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Children = new[]
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{
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playfield = new TaikoPlayfield()
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}
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});
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}
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@ -75,6 +88,34 @@ namespace osu.Desktop.VisualTests.Tests
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playfield.Add(strong ? new DrawableStrongDrumRoll(d) : new DrawableDrumRoll(d));
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}
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private void addCentreHit(bool strong)
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{
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Hit h = new Hit
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{
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StartTime = Time.Current + 1000,
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PreEmpt = 1000
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};
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if (strong)
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playfield.Add(new DrawableStrongCentreHit(h));
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else
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playfield.Add(new DrawableCentreHit(h));
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}
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private void addRimHit(bool strong)
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{
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Hit h = new Hit
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{
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StartTime = Time.Current + 1000,
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PreEmpt = 1000
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};
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if (strong)
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playfield.Add(new DrawableStrongRimHit(h));
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else
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playfield.Add(new DrawableRimHit(h));
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}
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private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
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{
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public DrawableTestHit(TaikoHitObject hitObject)
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@ -24,6 +24,11 @@ namespace osu.Desktop.VisualTests
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
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host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
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host.InputThread.InactiveHz = host.InputThread.ActiveHz;
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host.Window.CursorState = CursorState.Hidden;
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}
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}
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