Merge branch 'master' into taiko_drumroll_drawing

This commit is contained in:
Dan Balasescu
2017-03-30 14:10:57 +09:00
committed by GitHub
26 changed files with 371 additions and 67 deletions

View File

@ -6,10 +6,8 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Desktop.VisualTests.Tests
@ -30,39 +28,55 @@ namespace osu.Desktop.VisualTests.Tests
Reset();
});
Add(new CentreHitCircle(new CirclePiece()
Add(new CirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(100, 100)
Position = new Vector2(100, 100),
Width = 0,
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new CentreHitCircle(new StrongCirclePiece()
Add(new StrongCirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(350, 100)
Position = new Vector2(350, 100),
Width = 0,
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new RimHitCircle(new CirclePiece()
Add(new CirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(100, 300)
Position = new Vector2(100, 300),
Width = 0,
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new RimHitCircle(new StrongCirclePiece()
Add(new StrongCirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(350, 300)
Position = new Vector2(350, 300),
Width = 0,
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new SwellCircle(new CirclePiece()
Add(new SwellCircle(new CirclePiece
{
KiaiMode = kiai
})
@ -70,7 +84,7 @@ namespace osu.Desktop.VisualTests.Tests
Position = new Vector2(100, 500)
});
Add(new SwellCircle(new StrongCirclePiece()
Add(new SwellCircle(new StrongCirclePiece
{
KiaiMode = kiai
})
@ -106,7 +120,7 @@ namespace osu.Desktop.VisualTests.Tests
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = SYMBOL_INNER_SIZE,
TextSize = CirclePiece.SYMBOL_INNER_SIZE,
Icon = FontAwesome.fa_asterisk,
Shadow = false
});
@ -181,10 +195,6 @@ namespace osu.Desktop.VisualTests.Tests
private abstract class BaseCircle : Container
{
protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
protected const float SYMBOL_BORDER = 8;
protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
protected readonly CirclePiece Piece;
protected BaseCircle(CirclePiece piece)