General refactorings

This commit is contained in:
smoogipoo
2020-01-16 11:54:03 +09:00
parent d57f55f053
commit 5f178b7755
3 changed files with 22 additions and 22 deletions

View File

@ -147,8 +147,6 @@ namespace osu.Game.Rulesets.Edit
blueprintContainer.SelectionChanged += selectionChanged;
}
protected abstract ComposeBlueprintContainer CreateBlueprintContainer();
protected override void LoadComplete()
{
base.LoadComplete();
@ -235,6 +233,8 @@ namespace osu.Game.Rulesets.Edit
protected abstract IReadOnlyList<HitObjectCompositionTool> CompositionTools { get; }
protected abstract ComposeBlueprintContainer CreateBlueprintContainer();
protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null);
public void BeginPlacement(HitObject hitObject)