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Revert most of the changes to ArchiveModeManager by using better code
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@ -64,13 +64,9 @@ namespace osu.Game.Beatmaps
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protected override string[] HashableFileTypes => new[] { ".osu" };
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protected override bool StableDirectoryExists(StableStorage stableStorage) => stableStorage.GetSongStorage().ExistsDirectory(".");
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protected override string ImportFromStablePath => ".";
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protected override IEnumerable<string> GetStableImportPaths(StableStorage stableStorage)
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{
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var songStorage = stableStorage.GetSongStorage();
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return songStorage.GetDirectories(".").Select(path => songStorage.GetFullPath(path));
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}
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protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage();
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private readonly RulesetStore rulesets;
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private readonly BeatmapStore beatmaps;
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