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Revert most of the changes to ArchiveModeManager by using better code
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@ -16,7 +16,6 @@ using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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@ -72,9 +71,9 @@ namespace osu.Game.Scoring
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}
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}
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protected override IEnumerable<string> GetStableImportPaths(StableStorage stableStorage)
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=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
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.Select(path => stableStorage.GetFullPath(path));
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protected override IEnumerable<string> GetStableImportPaths(Storage storage)
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=> storage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
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.Select(path => storage.GetFullPath(path));
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public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
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