Fix misses/typos

This commit is contained in:
Dean Herbert
2019-03-20 14:49:33 +09:00
parent 936c3e1ed9
commit 5f288650bf
4 changed files with 11 additions and 11 deletions

View File

@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Edit
private readonly List<Container> layerContainers = new List<Container>();
protected EditDrawableRuleset DrawableRuleset { get; private set; }
protected DrawableEditRuleset DrawableRuleset { get; private set; }
private BlueprintContainer blueprintContainer;
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Edit
public void Remove(HitObject hitObject) => blueprintContainer.RemoveBlueprintFor(DrawableRuleset.Remove(hitObject));
internal abstract EditDrawableRuleset CreateDrawableRuleset();
internal abstract DrawableEditRuleset CreateDrawableRuleset();
protected abstract IReadOnlyList<HitObjectCompositionTool> CompositionTools { get; }
@ -189,8 +189,8 @@ namespace osu.Game.Rulesets.Edit
{
}
internal override EditDrawableRuleset CreateDrawableRuleset()
=> new EditDrawableRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value));
internal override DrawableEditRuleset CreateDrawableRuleset()
=> new DrawableEditRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value));
protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap);
}