diff --git a/osu.Game/Skinning/DefaultSkin.cs b/osu.Game/Skinning/DefaultSkin.cs index c645b0fae4..119b0ec9ad 100644 --- a/osu.Game/Skinning/DefaultSkin.cs +++ b/osu.Game/Skinning/DefaultSkin.cs @@ -158,6 +158,13 @@ namespace osu.Game.Skinning break; } + switch (component.LookupName) + { + // Temporary until default skin has a valid hit lighting. + case @"lighting": + return Drawable.Empty(); + } + if (GetTexture(component.LookupName) is Texture t) return new Sprite { Texture = t };