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Centralise screen exit logic to ScreenTestScene
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@ -39,6 +39,8 @@ namespace osu.Game.Screens.Play
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public override float BackgroundParallaxAmount => 0.1f;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool HideOverlaysOnEnter => true;
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public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered;
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