Centralise screen exit logic to ScreenTestScene

This commit is contained in:
Dean Herbert
2020-01-31 13:54:26 +09:00
parent d5b9df049b
commit 5f48affcba
11 changed files with 76 additions and 47 deletions

View File

@ -36,6 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("resume player", () => Player.GameplayClockContainer.Start());
confirmClockRunning(true);
}