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Centralise screen exit logic to ScreenTestScene
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@ -13,7 +13,7 @@ using osu.Game.Screens.Play;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[Description("Player instantiated with a replay.")]
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public class TestSceneReplay : AllPlayersTestScene
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public class TestSceneReplay : TestSceneAllRulesetPlayers
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{
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protected override Player CreatePlayer(Ruleset ruleset)
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{
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