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*Database -> *Store
Welcome back BeatmapManager
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@ -17,13 +17,13 @@ namespace osu.Game.IO
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/// <summary>
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/// Handles the Store and retrieval of Files/FileSets to the database backing
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/// </summary>
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public class FileDatabase : DatabaseStore
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public class FileStore : DatabaseBackedStore
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{
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private const string prefix = "files";
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public readonly ResourceStore<byte[]> Store;
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public FileDatabase(SQLiteConnection connection, Storage storage) : base(connection, storage)
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public FileStore(SQLiteConnection connection, Storage storage) : base(connection, storage)
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{
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Store = new NamespacedResourceStore<byte[]>(new StorageBackedResourceStore(storage), prefix);
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}
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