Remove float ValueAt method.

This commit is contained in:
smoogipooo
2017-03-10 14:09:07 +09:00
parent e6f4fe9e61
commit 5f72265eff
2 changed files with 2 additions and 2 deletions

View File

@ -123,7 +123,7 @@ namespace osu.Game.Graphics.UserInterface
if (value <= i)
return minStarScale;
return i + 1 <= value ? 1.0f : Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
return i + 1 <= value ? 1.0f : (float)Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
}
private void transformCount(float newValue)