mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Use new invalidation rules
This commit is contained in:
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
public override void InvalidateFromChild(Invalidation invalidation)
|
||||
{
|
||||
// We only want to re-compute our size when a child's size or position has changed
|
||||
if ((invalidation & Invalidation.Geometry) == 0)
|
||||
if ((invalidation & Invalidation.RequiredParentSizeToFit) == 0)
|
||||
{
|
||||
base.InvalidateFromChild(invalidation);
|
||||
return;
|
||||
|
Reference in New Issue
Block a user