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Fix lifetimes being set too late.
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@ -54,12 +54,8 @@ namespace osu.Game.Modes.Taiko.Objects.Drawables
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});
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MainPiece.KiaiMode = HitObject.Kiai;
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}
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protected override void LoadComplete()
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{
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LifetimeStart = HitObject.StartTime - HitObject.ScrollTime * 2;
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base.LoadComplete();
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}
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protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
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