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Fix CI issues + minor issues
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@ -724,20 +724,23 @@ namespace osu.Game
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case GlobalAction.MusicPlay:
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if (!musicController.IsLoaded) return true;
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if (musicController.PlayTrack())
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osd.Display(new Overlays.OSD.OsdIconToast(musicController.IsPlaying ? "Play track" : "Pause track", musicController.IsPlaying ? FontAwesome.Solid.PlayCircle : FontAwesome.Solid.PauseCircle));
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return true;
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case GlobalAction.MusicNext:
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if (!musicController.IsLoaded) return true;
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if (musicController.NextTrack())
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osd.Display(new Overlays.OSD.OsdIconToast("Next track", FontAwesome.Solid.FastForward));
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return true;
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case GlobalAction.MusicPrev:
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if (!musicController.IsLoaded) return true;
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if (musicController.PreviousTrack())
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osd.Display(new Overlays.OSD.OsdIconToast("Previous track", FontAwesome.Solid.FastForward));
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osd.Display(new Overlays.OSD.OsdIconToast("Previous track", FontAwesome.Solid.FastBackward));
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return true;
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}
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