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Fix CI issues + minor issues
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@ -551,6 +551,7 @@ namespace osu.Game.Overlays
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/// <summary>
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/// Play or pause the current beatmap track.
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/// </summary>
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/// <returns>Returns whether the current track could be played / paused or not</returns>
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public bool PlayTrack()
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{
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@ -1,4 +1,7 @@
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using osu.Framework.Graphics;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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@ -12,7 +15,7 @@ namespace osu.Game.Overlays.OSD
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{
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Children = new Drawable[]
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{
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new FillFlowContainer()
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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