Rename judgement-related methods/events + commenting

This commit is contained in:
smoogipoo
2018-08-06 10:54:16 +09:00
parent 38263714a1
commit 5fd4ed2f4e
15 changed files with 78 additions and 53 deletions

View File

@ -35,8 +35,15 @@ namespace osu.Game.Rulesets.Objects.Drawables
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
public IEnumerable<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : Enumerable.Empty<DrawableHitObject>();
public event Action<DrawableHitObject, JudgementResult> OnJudgement;
public event Action<DrawableHitObject, JudgementResult> OnJudgementRemoved;
/// <summary>
/// Invoked when a <see cref="JudgementResult"/> has been applied by this <see cref="DrawableHitObject"/> or a nested <see cref="DrawableHitObject"/>.
/// </summary>
public event Action<DrawableHitObject, JudgementResult> OnNewResult;
/// <summary>
/// Invoked when a <see cref="JudgementResult"/> has been reset by this <see cref="DrawableHitObject"/> or a nested <see cref="DrawableHitObject"/>.
/// </summary>
public event Action<DrawableHitObject, JudgementResult> OnResultReset;
/// <summary>
/// Whether a visible judgement should be displayed when this representation is hit.
@ -143,7 +150,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (Result.TimeOffset + endTime < Time.Current)
{
OnJudgementRemoved?.Invoke(this, Result);
OnResultReset?.Invoke(this, Result);
Result.Type = HitResult.None;
State.Value = ArmedState.Idle;
@ -162,8 +169,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
protected virtual void AddNested(DrawableHitObject h)
{
h.OnJudgement += (d, r) => OnJudgement?.Invoke(d, r);
h.OnJudgementRemoved += (d, r) => OnJudgementRemoved?.Invoke(d, r);
h.OnNewResult += (d, r) => OnNewResult?.Invoke(d, r);
h.OnResultReset += (d, r) => OnResultReset?.Invoke(d, r);
h.ApplyCustomUpdateState += (d, j) => ApplyCustomUpdateState?.Invoke(d, j);
nestedHitObjects.Value.Add(h);
@ -195,7 +202,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
break;
}
OnJudgement?.Invoke(this, Result);
OnNewResult?.Invoke(this, Result);
}
/// <summary>