Change underlyingstorage to alltournaments for clarity

This commit is contained in:
Shivam
2020-12-07 22:07:54 +01:00
parent f980f41324
commit 6002014f95

View File

@ -29,10 +29,10 @@ namespace osu.Game.Tournament.IO
if (storage.Exists("tournament.ini")) if (storage.Exists("tournament.ini"))
{ {
ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament))); ChangeTargetStorage(allTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
} }
else else
Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament)); Migrate(allTournaments.GetStorageForDirectory(default_tournament));
CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament); CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty)); Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));