Consume osu.Framework via nuget

This commit is contained in:
Dean Herbert
2018-06-04 20:01:55 +09:00
parent 92377b5810
commit 601ef3b6f7
8 changed files with 6 additions and 20 deletions

View File

@ -59,8 +59,6 @@ namespace osu.Game
protected MenuCursorContainer MenuCursorContainer;
protected override string MainResourceFile => @"osu.Game.Resources.dll";
private Container content;
protected override Container<Drawable> Content => content;
@ -100,6 +98,8 @@ namespace osu.Game
[BackgroundDependencyLoader]
private void load()
{
Resources.AddStore(new DllResourceStore(@"osu.Game.Resources.dll"));
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host));
dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));