Code Quality

This commit is contained in:
Dylan Nantz
2023-01-13 10:16:52 -05:00
parent 5dd0aaccef
commit 6028abff39
2 changed files with 16 additions and 16 deletions

View File

@ -188,7 +188,7 @@ namespace osu.Game.Rulesets.Catch.Edit
if (EditorBeatmap.PlacementObject.Value is JuiceStream)
{
// Juice stream path is not subject to snapping.
if (BlueprintContainer.currentPlacement.PlacementActive is PlacementBlueprint.PlacementState.Active)
if (BlueprintContainer.CurrentPlacement.PlacementActive is PlacementBlueprint.PlacementState.Active)
return null;
}