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Remove redundant code
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@ -81,8 +81,6 @@ namespace osu.Game
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private Bindable<int> configRuleset;
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public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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private ScreenshotManager screenshotManager;
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private Bindable<int> configSkin;
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private readonly string[] args;
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@ -220,7 +218,7 @@ namespace osu.Game
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},
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mainContent = new Container { RelativeSizeAxes = Axes.Both },
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overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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screenshotManager = new ScreenshotManager()
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new ScreenshotManager()
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});
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loadComponentSingleFile(screenStack = new Loader(), d =>
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