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Move playlist item beatmap population to MatchSubScreen
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@ -416,7 +416,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("Enter song select", () =>
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{
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var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerScreenStack.CurrentScreen).CurrentSubScreen;
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((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(client.CurrentMatchPlayingItem.Value);
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((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(client.Room?.Settings.PlaylistItemId);
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});
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AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
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