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Remove generic editor beatmap
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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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@ -22,14 +21,14 @@ namespace osu.Game.Tests.Visual.Editor
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private static readonly Vector2 grid_position = new Vector2(512, 384);
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[Cached(typeof(IEditorBeatmap))]
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private readonly EditorBeatmap<OsuHitObject> editorBeatmap;
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private readonly EditorBeatmap editorBeatmap;
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[Cached(typeof(IDistanceSnapProvider))]
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private readonly SnapProvider snapProvider = new SnapProvider();
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public TestSceneDistanceSnapGrid()
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{
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editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
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editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Editor
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{
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Beatmap.Value = new WaveformTestBeatmap(audio);
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var editorBeatmap = new EditorBeatmap<HitObject>((Beatmap<HitObject>)Beatmap.Value.Beatmap);
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var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap);
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Children = new Drawable[]
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{
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