mirror of
https://github.com/osukey/osukey.git
synced 2025-08-06 16:13:57 +09:00
@ -10,13 +10,9 @@ using osu.Game.Rulesets.Mania.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Mods
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namespace osu.Game.Rulesets.Mania.Mods
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{
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{
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public class ManiaModMirror : Mod, IApplicableToBeatmap
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public class ManiaModMirror : ModMirror, IApplicableToBeatmap
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{
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{
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public override string Name => "Mirror";
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public override string Acronym => "MR";
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public override ModType Type => ModType.Conversion;
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public override string Description => "Notes are flipped horizontally.";
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public override string Description => "Notes are flipped horizontally.";
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public override double ScoreMultiplier => 1;
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public void ApplyToBeatmap(IBeatmap beatmap)
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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{
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@ -1,13 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Osu.Utils;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Mods
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namespace osu.Game.Rulesets.Osu.Mods
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{
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{
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@ -15,23 +14,13 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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{
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public override double ScoreMultiplier => 1.06;
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public override double ScoreMultiplier => 1.06;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModMirror)).ToArray();
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public void ApplyToHitObject(HitObject hitObject)
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public void ApplyToHitObject(HitObject hitObject)
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{
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{
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var osuObject = (OsuHitObject)hitObject;
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var osuObject = (OsuHitObject)hitObject;
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osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
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OsuHitObjectGenerationUtils.ReflectVertically(osuObject);
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if (!(hitObject is Slider slider))
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return;
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slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
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foreach (var point in controlPoints)
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point.Position.Value = new Vector2(point.Position.Value.X, -point.Position.Value.Y);
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slider.Path = new SliderPath(controlPoints, slider.Path.ExpectedDistance.Value);
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}
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}
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}
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}
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}
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}
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50
osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs
Normal file
50
osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs
Normal file
@ -0,0 +1,50 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Utils;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModMirror : ModMirror, IApplicableToHitObject
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{
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public override string Description => "Flip objects on the chosen axes.";
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public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
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[SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")]
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public Bindable<MirrorType> Reflection { get; } = new Bindable<MirrorType>();
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public void ApplyToHitObject(HitObject hitObject)
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{
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var osuObject = (OsuHitObject)hitObject;
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switch (Reflection.Value)
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{
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case MirrorType.Horizontal:
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OsuHitObjectGenerationUtils.ReflectHorizontally(osuObject);
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break;
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case MirrorType.Vertical:
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OsuHitObjectGenerationUtils.ReflectVertically(osuObject);
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break;
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case MirrorType.Both:
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OsuHitObjectGenerationUtils.ReflectHorizontally(osuObject);
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OsuHitObjectGenerationUtils.ReflectVertically(osuObject);
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break;
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}
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}
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public enum MirrorType
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{
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Horizontal,
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Vertical,
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Both
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}
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}
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}
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@ -166,6 +166,7 @@ namespace osu.Game.Rulesets.Osu
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new OsuModDifficultyAdjust(),
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new OsuModDifficultyAdjust(),
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new OsuModClassic(),
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new OsuModClassic(),
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new OsuModRandom(),
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new OsuModRandom(),
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new OsuModMirror(),
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};
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};
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case ModType.Automation:
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case ModType.Automation:
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@ -2,7 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Linq;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Utils
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namespace osu.Game.Rulesets.Osu.Utils
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@ -100,5 +104,47 @@ namespace osu.Game.Rulesets.Osu.Utils
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initial.Length * MathF.Sin(finalAngleRad)
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initial.Length * MathF.Sin(finalAngleRad)
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);
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);
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}
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}
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/// <summary>
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield horizontally.
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/// </summary>
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/// <param name="osuObject">The object to reflect.</param>
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public static void ReflectHorizontally(OsuHitObject osuObject)
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{
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osuObject.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - osuObject.X, osuObject.Position.Y);
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if (!(osuObject is Slider slider))
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return;
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slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - h.Position.X, h.Position.Y));
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slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(h => h.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - h.Position.X, h.Position.Y));
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var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
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foreach (var point in controlPoints)
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point.Position.Value = new Vector2(-point.Position.Value.X, point.Position.Value.Y);
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slider.Path = new SliderPath(controlPoints, slider.Path.ExpectedDistance.Value);
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}
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/// <summary>
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield vertically.
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/// </summary>
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/// <param name="osuObject">The object to reflect.</param>
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public static void ReflectVertically(OsuHitObject osuObject)
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{
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osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
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if (!(osuObject is Slider slider))
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return;
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slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
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foreach (var point in controlPoints)
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point.Position.Value = new Vector2(point.Position.Value.X, -point.Position.Value.Y);
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slider.Path = new SliderPath(controlPoints, slider.Path.ExpectedDistance.Value);
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}
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}
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}
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}
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}
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13
osu.Game/Rulesets/Mods/ModMirror.cs
Normal file
13
osu.Game/Rulesets/Mods/ModMirror.cs
Normal file
@ -0,0 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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|
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModMirror : Mod
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{
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public override string Name => "Mirror";
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public override string Acronym => "MR";
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1;
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}
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}
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Reference in New Issue
Block a user