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Update VisibilityContainer usage in line with framework
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@ -84,10 +84,10 @@ namespace osu.Game.Overlays.Toolbar
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}
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};
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StateChanged += visibility =>
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State.ValueChanged += visibility =>
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{
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if (overlayActivationMode.Value == OverlayActivation.Disabled)
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State = Visibility.Hidden;
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Hide();
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};
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if (osuGame != null)
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