Update VisibilityContainer usage in line with framework

This commit is contained in:
Dean Herbert
2019-06-11 14:28:52 +09:00
parent 164b05abd6
commit 609a82bc94
50 changed files with 150 additions and 127 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Screens.Select
{
void removeOldInfo()
{
State = beatmap == null ? Visibility.Hidden : Visibility.Visible;
State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
Info?.FadeOut(250);
Info?.Expire();