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Update VisibilityContainer usage in line with framework
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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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State = Visibility.Visible,
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State = { Value = Visibility.Visible },
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});
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AddStep("Restart", restart);
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