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Update VisibilityContainer usage in line with framework
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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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settings = new TestRoomSettings
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{
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RelativeSizeAxes = Axes.Both,
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State = Visibility.Visible
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State = { Value = Visibility.Visible }
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};
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Child = settings;
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