Make BeatmapVerifier an interface

This commit is contained in:
Naxess
2021-04-13 10:40:56 +02:00
parent c8cb4286f6
commit 60c2494b31
5 changed files with 7 additions and 29 deletions

View File

@ -10,21 +10,13 @@ using osu.Game.Rulesets.Osu.Edit.Checks;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuBeatmapVerifier : BeatmapVerifier
public class OsuBeatmapVerifier : IBeatmapVerifier
{
private readonly List<ICheck> checks = new List<ICheck>
{
new CheckOffscreenObjects()
};
public override IEnumerable<Issue> Run(IBeatmap beatmap)
{
// Also run mode-invariant checks.
foreach (var issue in base.Run(beatmap))
yield return issue;
foreach (var issue in checks.SelectMany(check => check.Run(beatmap)))
yield return issue;
}
public IEnumerable<Issue> Run(IBeatmap beatmap) => checks.SelectMany(check => check.Run(beatmap));
}
}