Fix ruleset + beatmap being changeable in match

This commit is contained in:
smoogipoo
2019-01-25 21:02:23 +09:00
parent b3403c78da
commit 60cc2314ef
2 changed files with 3 additions and 2 deletions

View File

@ -14,7 +14,7 @@ namespace osu.Game.Screens.Multi
{
public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
{
public bool AllowBeatmapRulesetChange => true;
public virtual bool AllowBeatmapRulesetChange => true;
public bool AllowExternalScreenChange => true;
public bool CursorVisible => true;