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Fix skinning support for combobreak
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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switch (TotalColumns)
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{
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case 8 when HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000:
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case 8 when HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000:
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addToPattern(pattern, 0, generateHold);
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break;
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@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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};
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if (hold.Head.Samples == null)
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hold.Head.Samples = new List<SampleInfo>();
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hold.Head.Samples = new List<HitSampleInfo>();
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hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL });
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hold.Head.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_NORMAL });
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hold.Tail.Samples = HitObject.Samples;
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