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Retrieve separated skin instance from working beatmap for editing
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@ -211,7 +211,7 @@ namespace osu.Game.Tests.Beatmaps
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this.resources = resources;
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}
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protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, resources);
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protected internal override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, resources);
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}
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}
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}
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