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Retrieve separated skin instance from working beatmap for editing
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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Beatmaps
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protected override Storyboard GetStoryboard() => storyboard ?? base.GetStoryboard();
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protected override ISkin GetSkin() => null;
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protected internal override ISkin GetSkin() => null;
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public override Stream GetStream(string storagePath) => null;
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