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Retrieve separated skin instance from working beatmap for editing
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@ -204,7 +204,7 @@ namespace osu.Game.Tests.Gameplay
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this.resources = resources;
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}
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protected override ISkin GetSkin() => new TestSkin("test-sample", resources);
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protected internal override ISkin GetSkin() => new TestSkin("test-sample", resources);
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}
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private class TestDrawableStoryboardSample : DrawableStoryboardSample
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