Only show replay cursor when replay input is present.

This commit is contained in:
Dean Herbert
2017-03-06 15:24:00 +09:00
parent 2de25c23b4
commit 610de4a34c
8 changed files with 22 additions and 9 deletions

View File

@ -11,6 +11,7 @@ using osu.Framework.Input;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.UI
{
@ -35,7 +36,7 @@ namespace osu.Game.Modes.UI
{
private List<TObject> objects;
public InputManager InputManager;
public PlayerInputManager InputManager;
protected Playfield<TObject> Playfield;