mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Only show replay cursor when replay input is present.
This commit is contained in:
@ -9,6 +9,7 @@ using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
@ -16,7 +17,7 @@ namespace osu.Game.Modes.Catch
|
||||
{
|
||||
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null) => new CatchHitRenderer
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new CatchHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
InputManager = input,
|
||||
|
Reference in New Issue
Block a user