Only show replay cursor when replay input is present.

This commit is contained in:
Dean Herbert
2017-03-06 15:24:00 +09:00
parent 2de25c23b4
commit 610de4a34c
8 changed files with 22 additions and 9 deletions

View File

@ -9,6 +9,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Catch
{
@ -16,7 +17,7 @@ namespace osu.Game.Modes.Catch
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null) => new CatchHitRenderer
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new CatchHitRenderer
{
Beatmap = beatmap,
InputManager = input,