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Only show replay cursor when replay input is present.
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@ -9,6 +9,7 @@ using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.Taiko.UI;
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using osu.Game.Modes.UI;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Play;
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namespace osu.Game.Modes.Taiko
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{
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@ -16,7 +17,7 @@ namespace osu.Game.Modes.Taiko
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{
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public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null) => new TaikoHitRenderer
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new TaikoHitRenderer
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{
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Beatmap = beatmap,
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InputManager = input,
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