Use RoomID for creation

This commit is contained in:
smoogipoo
2018-12-12 16:20:11 +09:00
parent 439d741dee
commit 6123a11b67
4 changed files with 9 additions and 11 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Screens.Multi.Match.Components
private class BeatmapSelectButton : TriangleButton
{
private readonly IBindable<bool> createdBind = new Bindable<bool>();
private readonly IBindable<int?> roomIDBind = new Bindable<int?>();
[Resolved]
private Room room { get; set; }
@ -113,8 +113,8 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
createdBind.BindTo(room.Created);
createdBind.BindValueChanged(v => Enabled.Value = !v, true);
roomIDBind.BindTo(room.RoomID);
roomIDBind.BindValueChanged(v => Enabled.Value = !v.HasValue, true);
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public class MatchTabControl : PageTabControl<MatchPage>
{
private readonly IBindable<bool> created = new Bindable<bool>();
private readonly IBindable<int?> roomIdBind = new Bindable<int?>();
[Resolved]
private Room room { get; set; }
@ -28,10 +28,10 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
created.BindTo(room.Created);
created.BindValueChanged(v =>
roomIdBind.BindTo(room.RoomID);
roomIdBind.BindValueChanged(v =>
{
if (v)
if (v.HasValue)
{
Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage));
Current.Value = new RoomMatchPage();

View File

@ -25,7 +25,6 @@ namespace osu.Game.Screens.Multi
// Todo: Perform API request
room.Created.Value = true;
rooms.Add(room);
}
}