diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs index 0aad9bed75..bdbfacaea2 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs @@ -55,20 +55,20 @@ namespace osu.Game.Tests.Visual.Background AddStep($"set dim level {userDim}", () => container.UserDimLevel.Value = userDim); AddStep("set break", () => isBreakTime.Value = true); - AddWaitStep("wait for dim", 3); + AddWaitStep("wait for dim", 5); AddAssert($"is current dim {userDim}", () => container.DimEqual(userDim)); AddStep("set lighten during break", () => lightenDuringBreaks.Value = true); - AddWaitStep("wait for dim", 3); + AddWaitStep("wait for dim", 5); AddAssert($"is current dim {expectedBreakDim}", () => container.DimEqual(expectedBreakDim)); AddStep("clear lighten during break", () => lightenDuringBreaks.Value = false); - AddWaitStep("wait for dim", 3); + AddWaitStep("wait for dim", 5); AddAssert($"is current dim {userDim}", () => container.DimEqual(userDim)); AddStep("clear break", () => isBreakTime.Value = false); AddStep("set lighten during break", () => lightenDuringBreaks.Value = true); - AddWaitStep("wait for dim", 3); + AddWaitStep("wait for dim", 5); AddAssert($"is current dim {userDim}", () => container.DimEqual(userDim)); }