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@ -84,6 +84,7 @@ namespace osu.Game.Database
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private void flushEvents(bool perform)
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{
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Action[] events;
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lock (queuedEvents)
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{
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events = queuedEvents.ToArray();
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@ -147,6 +148,7 @@ namespace osu.Game.Database
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List<TModel> imported = new List<TModel>();
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int current = 0;
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foreach (string path in paths)
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{
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if (notification.State == ProgressNotificationState.Cancelled)
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