mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 00:09:55 +09:00
Apply newline additions
This commit is contained in:
@ -45,10 +45,12 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
var position = e.MousePosition;
|
||||
var distance = Vector2Extensions.Distance(position, positionMouseDown);
|
||||
|
||||
// don't start rotating until we're moved a minimum distance away from the mouse down location,
|
||||
// else it can have an annoying effect.
|
||||
if (dragRotationState == DragRotationState.DragStarted && distance > 30)
|
||||
dragRotationState = DragRotationState.Rotating;
|
||||
|
||||
// don't rotate when distance is zero to avoid NaN
|
||||
if (dragRotationState == DragRotationState.Rotating && distance > 0)
|
||||
{
|
||||
|
Reference in New Issue
Block a user