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@ -71,12 +71,14 @@ namespace osu.Game.Rulesets.Edit
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if (state == value) return;
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state = value;
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switch (state)
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{
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case SelectionState.Selected:
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Show();
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Selected?.Invoke(this);
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break;
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case SelectionState.NotSelected:
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Hide();
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Deselected?.Invoke(this);
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