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Apply newline additions
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@ -97,6 +97,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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private void load()
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{
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var judgement = HitObject.CreateJudgement();
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if (judgement != null)
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{
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Result = CreateResult(judgement);
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@ -211,9 +212,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
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{
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case HitResult.None:
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break;
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case HitResult.Miss:
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State.Value = ArmedState.Miss;
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break;
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default:
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State.Value = ArmedState.Hit;
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break;
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