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Apply newline additions
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@ -258,6 +258,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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// nice little progressive fade
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int time = 500;
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foreach (var c in fill.Children)
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{
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c.Delay(500 - time).FadeOut(time, Easing.Out);
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@ -149,6 +149,7 @@ namespace osu.Game.Screens.Multi.Match
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header.Tabs.Current.BindValueChanged(tab =>
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{
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const float fade_duration = 500;
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if (tab.NewValue is SettingsMatchPage)
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{
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settings.Show();
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@ -248,6 +248,7 @@ namespace osu.Game.Screens.Multi
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if (screenStack.CurrentScreen is MatchSubScreen)
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{
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var track = Beatmap.Value.Track;
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if (track != null)
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{
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track.Looping = true;
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