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@ -67,6 +67,7 @@ namespace osu.Game.Storyboards.Drawables
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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{
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var basePath = Animation.Path.ToLowerInvariant();
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for (var frame = 0; frame < Animation.FrameCount; frame++)
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{
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var framePath = basePath.Replace(".", frame + ".");
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