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@ -158,6 +158,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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// Ensure that we have at least one free column, so that an endless loop is avoided
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bool hasValidColumns = false;
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for (int i = lowerBound.Value; i < upperBound.Value; i++)
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{
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hasValidColumns = isValid(i);
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