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@ -120,6 +120,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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List<List<SampleInfo>> allSamples = curveData != null ? curveData.NodeSamples : new List<List<SampleInfo>>(new[] { samples });
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int i = 0;
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for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
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{
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List<SampleInfo> currentSamples = allSamples[i];
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