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Update TestSceneObjectOrderedHitPolicy
to provide better output
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@ -377,7 +377,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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private void addJudgementAssert(OsuHitObject hitObject, HitResult result)
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private void addJudgementAssert(OsuHitObject hitObject, HitResult result)
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{
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{
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AddAssert($"({hitObject.GetType().ReadableName()} @ {hitObject.StartTime}) judgement is {result}",
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AddAssert($"({hitObject.GetType().ReadableName()} @ {hitObject.StartTime}) judgement is {result}",
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() => judgementResults.Single(r => r.HitObject == hitObject).Type == result);
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() => judgementResults.Single(r => r.HitObject == hitObject).Type, () => Is.EqualTo(result));
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}
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}
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private void addJudgementAssert(string name, Func<OsuHitObject> hitObject, HitResult result)
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private void addJudgementAssert(string name, Func<OsuHitObject> hitObject, HitResult result)
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